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Game Title:Fiesta Online | |||||
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Fiesta Online, or just Fiesta for short, is a 3D Fantasy MMORPG currently being published by outspark. The game has cute cell shaded anime inspired graphics and lively music. The game’s entire world is vibrant and has an upbeat atmosphere.
Publisher: NCSoft
Playerbase: High
Graphics: Medium Quality
Type: MMORPG
EXP Rate: Low
PvP: PvP Zones
Filesize: 574 MB
Pros: +Beautiful cel-shaded graphics. +Great interface. +Good skill progression system. +Solid Item crafting / resource gathering systems. +Easy to learn.
Cons: -Only one stat point per level. -Dull and repetitive combat. -Only four starting classes.
Full Review
By Cody ‘Neramaar’ Hargreaves
It’s funny really, because most of us have been playing MMORPGs for so long now, that we forgot what it was like when we had only first begun. We were faced with world that was as vast as it was dangerous; we had no friends, no enemies, and for the most part, had no idea what we were doing. Now, with several years of experience under our belt, we start playing a new MMO with a certain confidence that we never had back in the beginning.
A Strange New World
Of course, developers know this too, and as such have changed the way they design their games. Much of what used to be considered a tutorial is now considered as a waste of time for the vast majority of us, as we already know many of the key elements found in almost every game. But what about those of us who have only just begun to play? Unlike when we first begun playing, they are now usually thrown into an advanced MMO world filled with players that know exactly what they need to do right from the beginning. This is where games like Fiesta come into play, as they pick-up right where we left off all those years ago – at the beginning.
PG 13
It doesn’t require much time playing Fiesta for those of us with the experience to realize that it has been designed with a newer and younger audience in mind. Many of the games key features and elements have been down-graded significantly with the purpose of not overwhelming those new to the scene. With that said, MMO veterans will find little enjoyment here as there is ultimately little to do. However, those new to the scene will no doubt see this concept in a different light, one that will help them on their long journey into the abyss that is the MMO.
Simple for a Reason
This simpler style of play is present even at the very beginning with the character creation. Human is the only available race, and there are only four class types – Fighter, Archer, Cleric and Mage – a male and female version of each. The facial customizations were quite bizarre, as although there is an option to change your face, there was only one different type for each. There are three available hairstyles, and three colors – all a different shade of purple/blue. While the limited class archetypes are more than understandable with the target audience in mind, the limited customization really isn’t. Even those only new to the scene some form of character customization and Fiesta unfortunately offers very little.
Cel-Shaded Stylin’
Fiesta is set in the world of Isya, and is governed by the goddess of hope Teva. As with most games of the MMORPG variety, the storyline bares little to no effect on the gameplay, and warrants little discussion. Beginning the game players are initially greeted with the visually appealing, and seldom used graphical style cel-shading. While many have openly shown their disapproval of the style on numerous occasions, I have always been quite the fan, and find that in the case of Fiesta, the bright colors and cartoon art direction really helps to bring the world alive.
Another benefit to the cel-shaded style is how well it tends to perform on both new and older computers. Players will find that the overall fluidity of the game is greatly enhanced by this, as spells and abilities flow naturally from one to the next, and movement and combat can be handled with ease.
Entry-level Excellence
Due to the teens-themed nature of Fiesta the gameplay is fairly simple, and rarely innovative. The beautiful graphical style adds much to the overall charm, but veterans to the genre will quickly find the limited quests, repetitive grind, and limited class options tiresome. However the ability to move via mouse-click or WASD offers players choice, the easy-to-follow starting quests give players great direction in the beginning levels of the game, and the relatively simple skills and combat tactics allow more time to think and respond than that given in many other MMO titles – all elements that make the initial leap into the MMO world that much easier to bare.
Fear the Grind
Upon reaching level 10 however the grind really begins to make itself more noticeable, so much so that upon reaching level 20 the entire server is informed of the achievement. Getting to level 10 is much less of a challenge, and depending on your choice of class, can be completed in a matter of hours. Mages seem to be the favorite when it comes to grinding through the lower levels, as their powerful spells can usually incinerate an enemy before it gets too close. Archer’s struggle slightly more in the regard due to the decrease in damage, but the tougher amour gives them a slight advantage in melee too. Clerics also seem more than competent with their ability to heal, and Fighters appear to take a significantly lower amount of damage than the other classes, making them suitable for a variety of solo, and group situations.
All in Brawl
A player’s interest in Fiesta will no doubt dwindle as the game progresses forward. Quests become scarce, and grinding predominant, and although many of the standard features such as crafting, mounts, and guilds have been included nothing truly stands out from the pack. The limited PvP options and lack of tactical dungeon and group-play challenges will no doubt leave higher-level players wanting, yet as I mentioned previously, Fiesta appears to be more focused on inviting new players to the genre with open arms than it does catering for those that play for days, or even weeks at a time.
While the PvP system is no doubt limited it is certainly still available, and takes form in special “PvP Enabled” zones found throughout towns. Players may enter these zones whenever they see fit, provided they meet the level requirements, and inside are able to fight by any rules they see fit. Certain restrictions, such as ‘spawn camping’ and ‘afk killing’ are frowned upon, but for the most part, players are free to enter these zones at their own risk for as much PVP recreation as they can handle.
Final Verdict: Good
While Fiesta is clearly lacking many of the more advanced features of the genre, players new to the MMORPG scene will be hard-pressed to find a warmer welcome anywhere else. While this approach will no doubt leave experienced players wanting, I feel that the simple systems and limited options will be greatly appreciated by newcomers, giving them a chance to learn the ropes in a much less complicated environment.